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Thread Statistics | Show CCP posts - 62 post(s) |

Crosi Wesdo
War and Order
1837
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Posted - 2016.04.28 01:36:11 -
[1] - Quote
Old camera broken on every gate jump.
Have to activate new camera and then disable new camera to resolve.
This would not be a problem for me if the new camera moved at the same speed up and down as it did left and right. And if there was an option to slow down the zoom from scroll wheel input.
Bit its been a WIP for 6 months, asking CCP to fix the very basics in such a short span of time is obviously too much. |

Crosi Wesdo
War and Order
1837
|
Posted - 2016.04.28 01:44:55 -
[2] - Quote
When the known bugs list is about as long as the features, but doesnt include half the bugs, thats an issue. |

Crosi Wesdo
War and Order
1847
|
Posted - 2016.04.28 16:48:53 -
[3] - Quote
Old camera still off set after gate jump...
Have to switch to new camera and back again to resolve...
Alternatively, CCP could resolve this by making the new camera look up and down at the same speed as looking left and right. This is important to me since while flying around gangs of hostiles, im just as likely to take a path over them as i am to fly to the side.
In its current form, the horizontal axis seems to 4x faster than the vertical axis. In a game where screen orientation is the main method of manual input, this design decision is a horrifically bad call.
Also, giving people sensitivity control of zoom sot hat those of us who like to use ratchlet-less scroll wheels (G502 here), are not zooming in and out so uncontrollably fast. The new camera zoom seems to accelerate too, unlike the old camera which just has different increments of zoom depending on how close you are to your ship. The old camera is preferable in this respect as it provides predictable control. |

Crosi Wesdo
War and Order
1847
|
Posted - 2016.04.28 20:46:04 -
[4] - Quote
Porucznik Borewicz wrote:Schwein Hosen wrote:If you really want to judge CCP (and I have a feeling you do) see how long it takes them to fix these bugs now that they've been identified. You already told me how long it will take. It will take decades.
Not just that, the list of known issues prior to release was nearly as long as the feature list. |

Crosi Wesdo
War and Order
1848
|
Posted - 2016.04.28 22:46:35 -
[5] - Quote
One other very rare issue, that has been around for months.
Extremely rare problem where you jump into a system, but the game does not respond to input. It wont warp, it wont move, modules wont activate etc.
Ive had this while dual boxing and one client does it and one doesnt.
The only option i know to solve this is to log off. Interestingly, once you log back in, you find that your ship DID NOT e-warp, but is sat in the same place as before. But after re-logging, the ship is now responsive. |

Crosi Wesdo
War and Order
1851
|
Posted - 2016.05.02 14:08:56 -
[6] - Quote
This shouldnt need to be said. But if you want to make a good impression to new users, could you please make sure that the overview and the camera (old camera), at least work after a patch?
Remaining issues with new camera,
Up and down movement seems to be a quarter of the sensitivity of left and right movement. - I manually pilot and need to be able to look up and down as easily as left and right.
Zoom sensitivity is too high. - I use a ratchet-less mouse and new camera zoom is far too fast with it. I like the smoothness of the zoom, but i would like it to be adjustable to the extent that it feels like the old zoom which is just better. |

Crosi Wesdo
War and Order
1851
|
Posted - 2016.05.03 14:52:20 -
[7] - Quote
Ok, so you are aware of the old camera detaching form your ship on gate jump.
There are still a couple of issues making the new camera very undesirable to the extent that i will not undock at any point if it is made compulsory in the current form.
- New camera still requires 4x the mouse input to look up and down as it does to look left or right. That makes it completely unfit for my purposes as the primary input method for manually piloting.
- New camera zoom is still far too fast for ratchet-less scroll wheel mice.
Others have said that the new camera lacks camera tracking for dscanning, i have no idea because until you fix the 2 above points there is no point me even trying it. |

Crosi Wesdo
War and Order
1851
|
Posted - 2016.05.03 15:15:53 -
[8] - Quote
Rumbless wrote:Crosi Wesdo wrote:- New camera still requires 4x the mouse input to look up and down as it does to look left or right. That makes it completely unfit for my purposes as the primary input method for manually piloting.
- New camera zoom is still far too fast for ratchet-less scroll wheel mice. I agree with the first issue. That is very annoying. The 2nd issue I do not agree with. I suspect it adheres to your scroll setting in windows (I could be very wrong of course). I find it extremely useful to be able to zoom all the way out very fast. In fact if you zoom all the way in, it takes a scroll or two before actually starts zooming out again. Now that is annoying. The old camera had a very slow zoom so I guess it's a matter of getting used to it. As I enjoy fast scrolling in everything I do, it actually feels very natural to me to have it in EVE as well.
Windows settings dont apply, if i turn my ratchet on it feels ok. But i enjoy the ratchet-less scroll for browsing chats and lists. if i get a good flick, i can scroll down the jita character list in one go.
This might sound fast, but it was absolutely fine with the old zoom. With the new zoom the camera is just throw in and out madly.
You are correct though, there is an acceleration to the new camera which takes a while to kick in, which just adds to the feeling that you are fighting against 'polish' to make the camera do what you want it to. |

Crosi Wesdo
War and Order
1851
|
Posted - 2016.05.03 15:29:59 -
[9] - Quote
Daemun Khanid wrote:Crosi Wesdo wrote:Rumbless wrote:Crosi Wesdo wrote:- New camera still requires 4x the mouse input to look up and down as it does to look left or right. That makes it completely unfit for my purposes as the primary input method for manually piloting.
- New camera zoom is still far too fast for ratchet-less scroll wheel mice. I agree with the first issue. That is very annoying. The 2nd issue I do not agree with. I suspect it adheres to your scroll setting in windows (I could be very wrong of course). I find it extremely useful to be able to zoom all the way out very fast. In fact if you zoom all the way in, it takes a scroll or two before actually starts zooming out again. Now that is annoying. The old camera had a very slow zoom so I guess it's a matter of getting used to it. As I enjoy fast scrolling in everything I do, it actually feels very natural to me to have it in EVE as well. Windows settings dont apply, if i turn my ratchet on it feels ok. But i enjoy the ratchet-less scroll for browsing chats and lists. if i get a good flick, i can scroll down the jita character list in one go. This might sound fast, but it was absolutely fine with the old zoom. With the new zoom the camera is just thrown in and out madly. You are correct though, there is also an acceleration to the new camera which takes a while to kick in, which just adds to the feeling that you are fighting against all the 'polish' ccp added to make the camera do what you want it to. I wont say literally unplayable. But if its harder to do the things i do just because CCP made design choices that make me worse at the game, i just might have to make some choices too. The complaints that you have about the new camera are mostly things that were addressed weeks if not months ago. Tracking camera is essentially the same as old camera. Options are in the menu to turn off all of the dynamic actions and offsets with the new camera. Option is in the menu to tweak the acceleration of the new camera completely removing it and making it almost identical to the old camera. You're a little late to the new camera complaint party. In fact I'm amazed they haven't done themselves the favor of removing the old camera completely yet. They were scheduled to do so a long time ago. Figured citadel release would be the end of it.
There is no option to make looking up and down work at the same speed as looking left and right.
There is no option to adjust the speed of the zoom.
Currently left and right is about 4x more sensitive than up and down. If you dont do much manual piloting im sure you would never notice, but i do.
Please explain to me how this constitutes my issues being addressed. |

Crosi Wesdo
War and Order
1853
|
Posted - 2016.05.07 18:27:34 -
[10] - Quote
Couple more issues.
All of my windows stay at the snap distance away from the edge of my screen so i can see brackets that are not in my FOV
Since patch, certain windows, like the overview on this character, snaps to the edge of screen forcing me to unpin it, and move it a slight distance back to where it belongs.
Another issue is, after restart, my messages popup has gone back to default position. My damage notification scroll stays where its supposed to, but the other popup seems to go back to the top middle of the screen, over my chat windows. |
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